Attached to this message is a new on again, off again project that adds a little twist on the fabulous Painkeep modification for classic Quake. After hearing so much about Sh1thead's "Quad Fart" modification for PKA, I wanted to see if I could have some fun and make my own twist on the same theme for the classic version of the game. So here it is...
HAHA, just now read the first post of this thread. For the record, all I did was suggest (and beg) Ergodic to add quad farts to PKA 3.0. Ergodic is the coder who wrote PKA. Quite a nice fellow and very talented. He did the coding and design which can be quite amusing. Quad farts in PKA make you shoot gibs out your taterhole and sometimes you hear a duck quack or a frog chirp right before you, and people near you, explode into gaseous gibs.
My bizarre gameplay tweaks to maps are more likely what you are referring to. When I convert maps to PKA from Q3 all I do is add PKA goodies to the map and generally leave it as is. In one map I decided to make the quad last 60 seconds and have it respawn every 60 seconds so there was ALWAYS a quad whore around. When someone picks up the quad there is a blue message that prints in the center of all players screens that says "SMEAR THE BLUE QUEER!" and generally I would have the person get zapped by some lightning bolts and play a sound everyone could hear. I did this because that's what Q3 really is when someone gets the quad, everyone goes after him and his powerup so I just decided to make it "official".
After that gameplay discovery I prolly converted 80% of the maps I did after that as SBQ or "Smear the Blue Queer" maps. Another twist that Flusyndrome did to his version of Egyptra was to give haste also when you picked up the quad. This makes you run fast as hell like a madman on crack so we coined the term "Smear the blue Crackhead".

It has become quite popular amongst the 6 of us who play PKA regularly!
